Gabriel Aguiar Prod.
Gabriel Aguiar Prod.
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GODOT VFX - Fireball Projectile Effect Tutorial
Let's see how to create this Fireball Projectile in Godot with GPU Particles 3D and the Visual Shader!
*Fireball Tutorial in Unity* : ua-cam.com/video/RsWw99JDXdY/v-deo.html
Wishlist the game I'm working on Rabbit's Tale: store.steampowered.com/app/1763860/Rabbits_Tale/
It might be possible to have trails after all @KindoSaur: ua-cam.com/video/vKrrxKS-lcA/v-deo.html
00:00 Intro
00:29 Fireball Sphere
02:02 Pan Visual Shader
03:13 Voronoi in Material Maker
03:49 Pan Visual Shader Improvements
05:48 Fireball Background
09:00 Fireball Trails
16:51 End Result
17:14 Credits
-------------------------
FIREBALL PROJECT: www.patreon.com/posts/godot-vfx-effect-106008191
-------------------------
*Courses*
✦VFX GRAPH - BEGINNER: www.udemy.com/course/unity-visual-effect-graph-beginner-to-intermediate/?couponCode=17.99_UNTIL_20-09
✦VFX GRAPH - INTERMEDIATE: www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_20-09
✦VFX FOR GAMES - BEGINNER: www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?couponCode=18.99_UNTIL_20-09
✦VFX STYLIZED EXPLOSION: www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_20-09
*GODOT VFX*
Stylized Fire in GODOT: ua-cam.com/video/R3xMwfrlTI8/v-deo.html
Quick Explosions in GODOT: ua-cam.com/video/tjSxICUXMmM/v-deo.html
Sci-Fi Barrier in GODOT: ua-cam.com/video/ECVahTzDw4U/v-deo.html
Slash Effect in GODOT: ua-cam.com/video/Q3V5HIrO11Y/v-deo.html
Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!
✦ Follow on TWITTER: GabrielAguiarFX
✦ Join our DISCORD: www.discord.gg/AN7CrC3Qbb
✦ Subscribe On UA-cam: ua-cam.com/users/gabrielaguiarprod
#godot #vfx #tutorial #gamedev #visualshader #vfx #visualeffects #shaders
Переглядів: 1 872

Відео

EASY PROJECTILE in UNITY - Particle System vs VFX Graph
Переглядів 3,3 тис.14 днів тому
This tutorial shows you how to quickly create Fireball Projectiles with the Particle System and with VFX Graph in Unity. We just need some quick textures and a simple pan shader, great for game jams or quick prototypes. Quick and easy projectiles! Enjoy folks! Check out what we are developing at @goldenbugstudio btw: store.steampowered.com/app/1763860/Rabbits_Tale/ 00:00 Intro 00:29 Particle Sy...
Unreal Engine 5 - Vertical Beam VFX - Niagara Tutorial
Переглядів 6 тис.21 день тому
This time we have a Vertical Beam effect done with Niagara particle system in Unreal Engine 5! Enjoy. Grab the Free Texture here: www.patreon.com/posts/unreal-engine-5-105096781 00:00 Intro 00:36 Vertical Beam Niagara System 01:09 Cylinder 3D Model 02:04 Vertical Beam Core 04:03 Vertical Beam Fresnel 05:50 Vertical Beam Dark Background 06:40 Vertical Beam Voronoi Layer 11:19 Vertical Beam Blue ...
How To Make Particle Effects in Unity?
Переглядів 3,3 тис.Місяць тому
Compiled this overview of how particle effects for game are done in a general way! Great for beginners or anyone interested in Realtime VFX! Timestamps: 0:00 What is a Particle System? 0:17 What is a Particle? 0:52 Unity Particle Systems 1:41 What is a Shader? 2:15 How to make Particle Effects? 3:37 Particle Effects Layering 3:57 Impact Effect Example 4:21 Textures are important! 4:51 Game Effe...
Unity Game Effects - Ezreal Slash VFX Tutorial
Переглядів 5 тис.Місяць тому
Let's recreate Ezreal Slash (R) from League of Legends in Unity! It's an inspired version, a fan made version, accompanied with a tutorial for anyone who wants to learn the magic of Visual Effects in Unity. We are going to use the Particle System, Shader Graph, Blender and Krita. Enjoy! Check out what we are developing at @goldenbugstudio : store.steampowered.com/app/1763860/Rabbits_Tale/ 00:00...
Unreal Engine 5 - Sci-Fi Barrier - Niagara Tutorial
Переглядів 2,9 тис.Місяць тому
Let's see how this Sci-Fi Barrier can be easily done in Unreal Engine 5 with the help of the Material Editor and Niagara. Sci-Fi Pack - Niagara - Vol. 1: www.unrealengine.com/marketplace/en-US/product/sci-fi-pack-niagara-vol-1 UNITY VERSION: ua-cam.com/video/rB4YMQmO8Mw/v-deo.html SCI-FI PACK: www.patreon.com/posts/sci-fi-pack-vol-102895236 OR MY WEBSITE: www.gabrielaguiarprod.com/product-page/...
GODOT VFX - Slash Effect Tutorial
Переглядів 3,7 тис.2 місяці тому
Let's see how to create a quick an easy Slash effect in Godot with GPU Particles 3D and the Visual Shader! FREE Textures used in this tutorial: www.patreon.com/posts/godot-vfx-slash-102459209 *Ground Slash in Unity* : ua-cam.com/video/qh3TEYUN6cA/v-deo.html Wishlist the game I'm working on Rabbit's Tale: store.steampowered.com/app/1763860/Rabbits_Tale/ 00:00 Intro 00:28 3D Slash Particle 03:21 ...
How do Games go from FLAT to AMAZING? - Rabbit's Tale Devlog Ep 08
Переглядів 11 тис.2 місяці тому
On this episode of Rabbit's Tale development I'm gonna show you our process for visually polishing a game! ⭐Wishlist Rabbit's Tale: store.steampowered.com/app/1763860/Rabbits_Tale/ Rabbit's Tale Socials: Twitter: GoldenBugStudio UA-cam: www.youtube.com/@goldenbugstudio Website: www.goldenbugstudios.com/ #gamedev #devlog #indiedev #indiegame #metroidvania #indie #rabbitstale #goldenb...
Unreal Engine 5 - Slash Attack VFX - Niagara Tutorial
Переглядів 4,1 тис.2 місяці тому
Unreal Engine 5 - Slash Attack VFX - Niagara Tutorial
GODOT VFX - Sci-Fi Barrier Shield Effect Tutorial
Переглядів 3,4 тис.2 місяці тому
GODOT VFX - Sci-Fi Barrier Shield Effect Tutorial
Unity VFX Graph - Healing Spell Effect Tutorial
Переглядів 7 тис.3 місяці тому
Unity VFX Graph - Healing Spell Effect Tutorial
Unreal Engine 5 - Stylized Smoke VFX - Niagara Tutorial
Переглядів 16 тис.3 місяці тому
Unreal Engine 5 - Stylized Smoke VFX - Niagara Tutorial
How To Create Curvy Paths in Unity! (Wisps)
Переглядів 10 тис.3 місяці тому
How To Create Curvy Paths in Unity! (Wisps)
Unreal Engine 5 - Stylized Fire VFX - Niagara Tutorial
Переглядів 8 тис.3 місяці тому
Unreal Engine 5 - Stylized Fire VFX - Niagara Tutorial
Remade VFX of a tiny moment of the Naruto VS Sasuke Fight, but in Unity!
Переглядів 7 тис.4 місяці тому
Remade VFX of a tiny moment of the Naruto VS Sasuke Fight, but in Unity!
Gabriel Aguiar Prod. - Quick Channel Update 2024
Переглядів 2,3 тис.4 місяці тому
Gabriel Aguiar Prod. - Quick Channel Update 2024
Unreal Engine 5 - Ice Attack Effect - Niagara Tutorial
Переглядів 6 тис.4 місяці тому
Unreal Engine 5 - Ice Attack Effect - Niagara Tutorial
How To Create Your Own VFX?
Переглядів 8 тис.4 місяці тому
How To Create Your Own VFX?
Unreal Engine 5 - Meteor Rain VFX - Niagara Tutorial
Переглядів 8 тис.4 місяці тому
Unreal Engine 5 - Meteor Rain VFX - Niagara Tutorial
Unity Game Effects - Slash Attack Tutorial
Переглядів 12 тис.4 місяці тому
Unity Game Effects - Slash Attack Tutorial
Anime Water Splash in Unity - Tutorial
Переглядів 16 тис.5 місяців тому
Anime Water Splash in Unity - Tutorial
Gabriel Aguiar Prod. 2023 Recap - Game Effects Portfolio
Переглядів 4,3 тис.5 місяців тому
Gabriel Aguiar Prod. 2023 Recap - Game Effects Portfolio
Unity VFX Graph - Vertical Beam Attack Tutorial
Переглядів 22 тис.6 місяців тому
Unity VFX Graph - Vertical Beam Attack Tutorial
GODOT VFX - Easy Explosions Effect Tutorial
Переглядів 12 тис.6 місяців тому
GODOT VFX - Easy Explosions Effect Tutorial
Let's make 10 GAME EFFECTS in 10 Minutes!
Переглядів 17 тис.7 місяців тому
Let's make 10 GAME EFFECTS in 10 Minutes!
Unreal Engine 5 - Stylized Explosion - VFX Course
Переглядів 5 тис.7 місяців тому
Unreal Engine 5 - Stylized Explosion - VFX Course
Sparks VFX in Unreal Engine, Unity and Godot - Game Engine Comparison
Переглядів 10 тис.8 місяців тому
Sparks VFX in Unreal Engine, Unity and Godot - Game Engine Comparison
GODOT VFX - Stylized Fire Effect Tutorial
Переглядів 27 тис.8 місяців тому
GODOT VFX - Stylized Fire Effect Tutorial
Unreal Engine 5 - Magic Orbs - Niagara Tutorial
Переглядів 16 тис.9 місяців тому
Unreal Engine 5 - Magic Orbs - Niagara Tutorial
VFX for Games - Where to Start?
Переглядів 19 тис.9 місяців тому
VFX for Games - Where to Start?

КОМЕНТАРІ

  • @mlp4266
    @mlp4266 16 хвилин тому

    legendary

  • @px2059
    @px2059 6 годин тому

    You should use more color in your example scene. Right now everything is gray and it's hard to see what's going on.

  • @dagarik1979
    @dagarik1979 7 годин тому

    Hello, tell me how to use “scale” in “set position (shape Sphere)” in unity VFX. There is currently no such component "set position (shape ArcSphere)"?

  • @jaylenrockztv7809
    @jaylenrockztv7809 День тому

    I think it would look awesome if we rise while getting upgraded then come down when done. if you could try to vision it and make a tut on that it would be helpful. Very awesome tutorial though and it really helped me! Thank you.

  • @OnTheWayToTheDirection
    @OnTheWayToTheDirection День тому

    RESPECT!!!!! BRO

  • @mokasiri
    @mokasiri 2 дні тому

    I also know how to play the piano, does it help? Maybe for the time that I want to cry

  • @archyevaldes1421
    @archyevaldes1421 2 дні тому

    Q bien.

  • @Erian1mortal
    @Erian1mortal 3 дні тому

    My biggest problem with this one seems to be that my spars and debris are always spawning in the middle of the slash instead ofthe ground. Is there anything that I'm missing here?

  • @dondrapichrust
    @dondrapichrust 3 дні тому

    Cool fire, thanks for the tut!

  • @Mkyv
    @Mkyv 4 дні тому

    Thank you so much for this tutorial! Amazing work

  • @HeroCraft_Real
    @HeroCraft_Real 4 дні тому

    why if i add the scale mesh size, the cube doesn't spawning

  • @Zibit21
    @Zibit21 4 дні тому

    No longer viable ;(

  • @caiizdoesart
    @caiizdoesart 5 днів тому

    Is there a possibility to reduce the emission? its REALLY bright in night scenes sadly for me even if its looking right on niagara and daytime. But truly, Great Video. Gonna use this in a recreation of an Arcane scene and definetly credit you^^

    • @GabrielAguiarProd
      @GabrielAguiarProd 4 дні тому

      Thank you, would love to see it. Welly you can try to decrease the color value. In Niagara you can also disable Auto exposure in Show.

  • @user-pt1tv9mo5x
    @user-pt1tv9mo5x 5 днів тому

    so cool bro!!

  • @devaedwin9319
    @devaedwin9319 5 днів тому

    my meteor particle colliding and dying but the both the flash and spark effect is not appearing . Does any one know how to rectify it?

  • @yuunarenata9965
    @yuunarenata9965 6 днів тому

    thanks a lot for making this! i love it, very nice to follow too ^^

  • @jasonwilliams8730
    @jasonwilliams8730 7 днів тому

    Nice!

  • @Shiffo
    @Shiffo 7 днів тому

    Would you apply the same method to do a shockwave trail effect? And just swap the material / renderer with a shadergraph?

  • @leonburgio3540
    @leonburgio3540 7 днів тому

    Hi Gabriel is there a output render like unity?

  • @Ubaid75744
    @Ubaid75744 8 днів тому

    bro please make a video on stylized grass wind effect with Shader Graph in unity 3d URP

  • @drakenroft
    @drakenroft 9 днів тому

    Thank a lot for this and all of your other tutorials, those are real golden! If possible there is one i would like to suggest, there is a VFX which every vfx artist calls "easy" but i never really understood a good way to do it. I'm talking about a Kamehameha-like energy blast. I did many tests and some of those are good but all i could achieve are those static size energy waves, A tutorial for a kamehameha that stretch his size over time (to make an example like the one in Xenoverse 2) is what i'm trying to achieve, a tutorial for that would be the biggest gift for me (and i'm sure for many others too) if it fits your schedule (doing it for both Unity and Godot would just be insanely amazing like what you did with those fireballs)

    • @GabrielAguiarProd
      @GabrielAguiarProd 8 днів тому

      I have thought about doing a video about it for a while now. Might do yeah.

    • @drakenroft
      @drakenroft 8 днів тому

      @@GabrielAguiarProdThat would be a real dream, thanks a lot! I will stay in hype until then ahahahah

  • @shadowfox87
    @shadowfox87 9 днів тому

    Can you make a tutorial for stylized fire in Godot? Or maybe other elements like ice or water or rock? The Unity version of the projectiles look a lot better so I was hoping we could get something equivalent in Godot.

    • @GabrielAguiarProd
      @GabrielAguiarProd 9 днів тому

      Yes I got a Stylized Fire tutorial in Godot btw: ua-cam.com/video/R3xMwfrlTI8/v-deo.html

  • @NITHISHKUMAR-jt9lw
    @NITHISHKUMAR-jt9lw 9 днів тому

    After 5 years of uploading this video. It's still working and relevant today. Thanks 🙏👏

  • @wogurwogur
    @wogurwogur 10 днів тому

    I'm sorry for asking about a simple problem. but I really can't solve this I can't find VFX Graph in URP and only can use it in HDRP I tried my best can someone help me?

    • @GabrielAguiarProd
      @GabrielAguiarProd 9 днів тому

      Make sure to install it in the package manager > unity registry.

  • @brenoreis6177
    @brenoreis6177 10 днів тому

    hello Gabriel Thank you so much for this tutorial. and i'm having a little BIG trouble at: 11.09 i can't assing the shader in the vfx graph because the option doesen't appears im using Unity ver 2022.3.13f1

    • @GabrielAguiarProd
      @GabrielAguiarProd 9 днів тому

      Go to Edit>Preferences>Visual Effects and enable Experimental Operators/Blocks. You might need to restart the project.

    • @brenoreis6177
      @brenoreis6177 8 днів тому

      @@GabrielAguiarProd Thank you so much

  • @rehyotaku
    @rehyotaku 10 днів тому

    is this expensive? can I use it for mobile project?

  • @suicune2001
    @suicune2001 10 днів тому

    Ooooo, neat!

  • @GabrielAguiarProd
    @GabrielAguiarProd 11 днів тому

    Let's go Fireball in Godot! 💥 Side note on trails that I've only discovered after recording this. It's probably possible to have trails/ribbons: ua-cam.com/video/vKrrxKS-lcA/v-deo.html Sorry for the harsh audio quality at some points, only noticed after recording the whole thing. 😬

  • @collin4555
    @collin4555 11 днів тому

    Hm, I thought Godot does have ribbons/trails, but you say at the start of the Fireball Trails chapter that it doesn't? In the video I see a RibbonTrailMesh option for draw passes, and there's a Trail section for sub emitters. I've seen a video or two that I think used them, but I am not sure if they could have achieved the same effect as you've done here. Still, this is a very cool looking effect, and I'm always very happy to see more Godot content!

    • @GabrielAguiarProd
      @GabrielAguiarProd 11 днів тому

      It might be possible to have trails/ribbons yes, didn't test it in this use case of the Fireball tho: ua-cam.com/video/vKrrxKS-lcA/v-deo.html

  • @julio3dart
    @julio3dart 11 днів тому

    Hi Gabriel! When do you plan to put your packages on sale?

  • @FWpapo
    @FWpapo 11 днів тому

    ew godot

  • @cesar6447
    @cesar6447 11 днів тому

    Omg, I was just procrastinating from my game dev where I make a fire wizard in godot... Is god spying me?

  • @birb23234
    @birb23234 11 днів тому

    Godot ❤

  • @phanstephen1374
    @phanstephen1374 11 днів тому

    In godot 3.5 what node is the same panning node in godot 4?.

    • @GabrielAguiarProd
      @GabrielAguiarProd 11 днів тому

      I believe you can always grab a UV node and multiply it with a vector2 that is multiplied with time.

    • @phanstephen1374
      @phanstephen1374 9 днів тому

      How to make control time offset ? Just one shot

  • @viral-jogoseletronicos5595
    @viral-jogoseletronicos5595 11 днів тому

    Hi there🙋🏽nice tutorials. What about you create a tutorial explaining how shaders work? What we need to start creating some nice Effects. Until now I only copy what you do, but don't know exactly what's is running in the codes

  • @phanstephen1374
    @phanstephen1374 11 днів тому

  • @diegoevil1572011
    @diegoevil1572011 11 днів тому

    Whenever there's a new video about Godot, I'll be there, I haven't watched it yet but I know it's going to be good❤❤❤

  • @bigsmoke8344
    @bigsmoke8344 11 днів тому

    Keep doing Godot 💥

  • @tiger5d9
    @tiger5d9 11 днів тому

    doesn't look that good but thanks for trying

  • @VinoVenitas
    @VinoVenitas 11 днів тому

    This was a really useful and effective tutorial. Thank you for this. Ill be using this effect in my game.

  • @jakesuninspireddevlog2894
    @jakesuninspireddevlog2894 12 днів тому

    Has anyone every gotten this error? ImportFBX Errors: The mesh SpiralMesh has invalid normals. Try cleaning and triangulating SpiralMesh in your 3D modeller before importing it in unity. This is a failure in the fbx exporter of the tool which exported the fbx file. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

  • @DitherDream
    @DitherDream 12 днів тому

    Hey! I was just thinking about adding an effect like this to my game, but I wasn’t sure how. Thanks! I’ll check out the full video tonight!

  • @avocadopictures9706
    @avocadopictures9706 12 днів тому

    Man i wish Material Maker was an add-on for Unity Shader Graph.

  • @nicoli3143
    @nicoli3143 13 днів тому

    Cool! Can you use VFX graph for mobile games?

  • @nicoli3143
    @nicoli3143 13 днів тому

    Can you use VFX graph for mobile games?